Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 |
781. There will be no Lego Rifter :( - in EVE General Discussion [original thread]
MEGA BLOCKS IS BETTER ANYWAY
- by Commander Ted - at 2013.01.15 18:13:00
|
782. Bump ... able! - in Player Features and Ideas Discussion [original thread]
Dear CCP, please tank the eve engine and develop a submarine MMO. World of Subs. You need to buy food resources to feed your crew, and the only food you can buy are subs.
- by Commander Ted - at 2013.01.15 17:36:00
|
783. This place looks soo familiar!!!!! - in Player Features and Ideas Discussion [original thread]
This is neither a feature nor an idea. Please go away.
- by Commander Ted - at 2013.01.15 17:28:00
|
784. Hyperdrive - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: There is something very similar to this, it is called a jump drive and the corresponding ship is a jump freighter. No this IS a jump drive. Apparently this isn't such a terrible idea because its already in the gam...
- by Commander Ted - at 2013.01.15 17:26:00
|
785. Capacitor percentage displayed digitally - in Player Features and Ideas Discussion [original thread]
Michael Loney wrote: They added an audio alert for the Cap getting low, it can be set to whatever percentage you like. BEEP BEEP UR OUTTA CAP. Awesome I now know that im at 50% but I would really like to know when I reach 10%, 20%, 30%, and 0...
- by Commander Ted - at 2013.01.15 17:23:00
|
786. Capacitor percentage displayed digitally - in Player Features and Ideas Discussion [original thread]
sabre906 wrote: There's always the mouseover. Yea thats a real convenient thing to do when im watching transversal, range, enemy speed, dscan, local, managing overload, using boosters, managing cap booster reload, managing tank modules, manag...
- by Commander Ted - at 2013.01.15 17:22:00
|
787. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
Kahega Amielden wrote: The Incursus can only permatank the thing (and most other t1 frigates) with a gimmicky dual rep fit...A dual rep fit that will not have a web and thus will never get into range. It would be a stalemate until the Incursus...
- by Commander Ted - at 2013.01.15 17:18:00
|
788. Hyperdrive - in Player Features and Ideas Discussion [original thread]
All the topics in this forum are game changing. Please refer to the features and idea's rules before posting further.
- by Commander Ted - at 2013.01.15 06:51:00
|
789. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
How come the harbingers second bonus only partly counters their favored weapons inherent weakness? That is stupid, minmatar get a second bonus to their guns range instead of rate of fire and they still use less cap. Give the harbinger a 3rd bonus.
- by Commander Ted - at 2013.01.15 06:35:00
|
790. Nerf High-sec because internet spaceships is not meant to be hello-kitty online - in Player Features and Ideas Discussion [original thread]
High sec is supposed to be safe. Concord should not be evadable and it should kill you 100% of the time. High sec is also supposed to suck, which it doesn't. It is the most profitable of all the spaces. Fixes are simple: Make building **** in ...
- by Commander Ted - at 2013.01.15 06:12:00
|
791. Life of PI - in EVE General Discussion [original thread]
Henry Haphorn wrote: I do feel that much of the FiS aspect of Eve has now been addressed at this point. No it hasn't
- by Commander Ted - at 2013.01.15 06:04:00
|
792. Travel between Caldari <-> Minmatar space - in Player Features and Ideas Discussion [original thread]
having a hard time imagining any new route that would be less than 8 jumps without a new constellation. I would be cool with a new low sec constellation with multiple routes through it to bypass rancer though.
- by Commander Ted - at 2013.01.15 05:52:00
|
793. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
Zarnak Wulf wrote: Dead Kiter I have seen a few slip past. Their DPS is so horrible though that you can usually call for and get help before they kill you. And if you have Loki boosts? (Above example did not) -18km web and 16 km scram. Fly n...
- by Commander Ted - at 2013.01.15 02:32:00
|
794. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
Zarnak Wulf wrote: The Tormentor is probably my favorite frigate after the Tristan. (Which is hilariously OP btw). High: Focused Pulse II x 3 Mid: AB II Web II Faint Epsilon Warp Scrambler Low: DC II 200mm rolled tungsten Adaptive Nano Plate...
- by Commander Ted - at 2013.01.15 01:29:00
|
795. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
Kahega Amielden wrote: Atron/executioner are made of paper. Other brawling frigates may be able to close due to the Tormentor's low speed, eventually..but the Tormentor is still tanky and still capable of fighting up close. By the time most o...
- by Commander Ted - at 2013.01.15 00:34:00
|
796. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
Kahega Amielden wrote: Um, you missed the point. The punisher will not have a web. The tormentor will. From ~5km to the edge of scram range the Tormentor will beat pretty much anything else. The Tristan can be fit comparably, but its damage is...
- by Commander Ted - at 2013.01.14 23:14:00
|
797. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
As for a rocket ship I believe CCP stated at one point that then do not plan to ever add missles as a primary amarr weapon in the T1 lineup. The prophecy's 4 missile slots in the rebalance thread however does make me think. Perhaps the tormentor ...
- by Commander Ted - at 2013.01.14 22:57:00
|
798. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
Juan Thang wrote: Amarr will never be a drone race like the gallente, they're adding some drones to make them more viable seeing as tracking disruptors pretty much Nerf all the dps amarr can do, if your complaining the tormentor isnt good enou...
- by Commander Ted - at 2013.01.14 22:46:00
|
799. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
The tormentor could carry four lights and have 2 high slots 3 mid slots and 4 low slots. A Tankier tristan with less or equal dps.
- by Commander Ted - at 2013.01.14 13:34:00
|
800. Character Expressions and Thermodynamics - in Player Features and Ideas Discussion [original thread]
Sean Parisi wrote: Gibbous Outamon wrote: The description for thermodynamics says "Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. ...
- by Commander Ted - at 2013.01.14 04:58:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 |
First page | Previous page | Next page | Last page |